Lord And Realms Mount And Blade

Mount & Blade II: Bannerlord will be released in Early Access, March 2020. You can stay up to date with any announcements about the release by following our social media channels or by joining our forum community. More details about the Early Access release can be found on the game’s Steam store page. VISIT STEAM STORE PAGE.

- RULE YOUR OWN KINGDOM WITH A TRUE MEDIEVAL ARMY -
This mod is compilation of mods combined into one by my ideas. It's an upgraded version Medieval Duke and Mercenaries by Luigi and lot of nice kingdom features.
The mod is meant to be played on hardest settings without saving possibility. So that means 135% if you don't have the battlesizer. It's the only way to go!
I recommend battlesizer to 160 and 150%.
Also I recommend to install Zaro's Graphical Enhancement mod 2.51
Most of work in implementing the play features was done by a wonderful man vonmistont. Thank you very much mate! You made a dream come true!
The features are:
[New troop tree] from Medieval Duke and Mercenaries Altman version by Luigi (tweaked by Altman)
# almost all units redone (all lords, soldiers, militias, bandits, sea raiders).
# new equipment by Luigi (lots of helmets and pikes, hallberds, some new armor).
# generally all soldiers are better equipped and more soldiery and therefore more dangerous
[Kingdom Management] from AoM by Highlander
# If you capture a town or a castle without claimant or without oath you can create a new kingdom.
# From Camp menu you can recruit 20 new lords. You can't have more lords than you have centres.
# You can give/take fiefs to your lords. Order your lords to stay in their castle to garrison it.
# New kingdom names, based on centre you captured.
[Patrols, Bandits, Taverns] from NNY by Geoffrey Ashe
# You may tell any soldier from your army to form Patrol. The soldier creates new party. You may give troops and issue orders to this party. You may dissolve a Patrol and take back troops but be warned, you may only take all troops or none, so try to keep patrol capacity at least 1 pint below your main party maximum capacity.
# Upkeep for troops in patrol is 50% higher (also your party screen now shows correct wages you will pay for all your troops in party, patrols and garrisons, so you won't be supprosed)
# You can bribe bandits (Scorchers and Bandit Lord party) to join your party. You must have enough capacity to take them.
# You may hire refugees, militia recruits and townsmans in taverns.
# You can buy ale in taverns to increase your party's morale.
[Autoloot] by fisheye
# Real bless if you like to keep many companions.
[Game features]
# Lords kept in castles are now less likely to escape 15% (prisoner tower 2%).
# You collect taxes from all fiefs by visiting just one.
# Engineering reduces cost and time slightly.
# Mill gives 5% bonus every month and school gives 1 point bonus every 2 weeks.
# You can talk to Village Elder from village menu.
CREDITS:
- vonmistont
- luigi
- Geoffrey Ashe
- Highlander
- fisheye
- Magelord
(Redirected from Mount and Blade II: Bannerlord)

Lord And Realms Mount And Blade Game

Mount & Blade II: Bannerlord
Developer(s)TaleWorlds Entertainment
Publisher(s)TaleWorlds Entertainment
Composer(s)Finn Seliger
SeriesMount & Blade
Platform(s)Microsoft Windows
ReleaseMarch 31, 2020 (Early Access)
Genre(s)Action role-playing
Mode(s)Single-player, multiplayer

Mount & Blade II: Bannerlord is an upcoming action role-playingvideo game developed by TaleWorlds Entertainment. It is a prequel to Mount & Blade: Warband, a stand-alone expansion pack for the 2008 game Mount & Blade. Bannerlord takes place 210 years before its predecessor, with a setting inspired by the Migration Period. Bannerlord was announced in 2012.[1] A Steam page for the game was created in late 2016; the following year, TaleWorlds began releasing weekly developer diaries detailing elements of the game.[2][3] An early access version of the game is scheduled to release on March 31, 2020.[4]

Gameplay

Mount & Blade II: Bannerlord is an action role-playing game with strategy elements. The fundamental gameplay premise is the same as previous entries in the series: the player builds up a party of soldiers and performs quests on an overhead campaign map, with battles being played out on battlefields that allow the player to personally engage in combat alongside their troops. Bannerlord, however, includes significant improvements to numerous elements of gameplay.[5]

Sieges in Bannerlord are intended to be more strategic than they were in Warband. The player may construct a variety of different siege engines and strategically position them before the battle begins in order to target certain sections of the enemy fortifications. On the overhead campaign map, the player can choose to bombard the walls, possibly creating breaches that can be used once the battle begins. To discourage prolonged bombardments on the battle map, only the merlons, gatehouses, and siege engines will be destructible during the actual battle. The design of the defending castles and cities is intended to be biased in favor of the defenders; for example, murder holes are often located at key chokepoints, allowing the defenders to slaughter large numbers of the attackers before they can breach the gates.[6][7]

Bannerlord will feature numerous improvements to the relationships between characters. The player will be able to use a more advanced dialogue system to try to persuade non-player characters to do things that they want. While conversing with a character, the player will need to fill up a progress bar by successfully pushing their arguments; if the bar is filled, the character will give in to the player. If the character does not give in to charm alone, the player can employ the game's bartering system to try to bribe the character; this system is also used for regular transactions between the player and merchants. If the player repeatedly fails to persuade the character, a deal may become impossible and the relationship between them may be negatively affected.[8][9] The persuasion system can also be used to court and marry characters. While Warband allowed characters to marry, the player may also have children with their spouse in Bannerlord. If the player character dies, one of their children can inherit their soldiers and fiefs and become the new player character.[10]

Lord And Realms Mount And Blades

Bannerlord, like Warband, will have a multiplayer component that allows players to engage in combat with each other across a variety of maps and gamemodes. As in Warband, the multiplayer of Bannerlord will be restricted to battles and is separate from the campaign, although the developers have expressed interest in adding multiplayer to the campaign through post-release downloadable content.[11]Bannerlord utilizes a class system that allows players to choose what type of soldier they want to play as. Classes are divided into three categories: infantry, ranged, and cavalry. Each class has positive and negative elements that are influenced by the positive and negative elements of their faction in general. Players select classes using a point system, which replaces the money system of Warband.[12]

Plot

Setting

Mount & Blade II: Bannerlord takes place on the fictional continent of Calradia 210 years before Mount & Blade: Warband, during the decline of the Calradic Empire and the formation of the predecessors of the factions that appear in Warband.[13] The downfall of the Calradic Empire is analogous to the fall of the Roman Empire during the Migration Period and the formation of the Middle Eastern, North African, and European realms of the Early Middle Ages. The armour, clothes, weapons, and architecture of each faction will be inspired by their real-world counterparts from 600 to 1100 A.D.[5][14]

Factions

Bannerlord will include eight major factions,[5] each composed of competing minor factions with their own goals. The Calradic Empire, based on Greece, Rome, and Byzantium, once owned a massive amount of Calradia, but has since been weakened by invasions from other peoples and the onset of a three-way civil war. The Northern Calradic faction believes that the senate should choose the emperor, the Southern Calradic faction believes that the daughter of the most recent emperor should become the empress, and the Western Calradic faction believes that the military should choose the emperor. The Calradic factions all use a balance of heavy cavalry (including cataphracts), spearmen, and archers.[15] The Vlandians are a feudal people that specialize in heavy cavalry; they are based on the Normans.[16] The Sturgians, located in the northern forests, specialize in infantry and are primarily inspired by the Rus'.[17] The Aserai of the southern desert are adept at both cavalry and infantry tactics and are based on the pre-Islamic Arabs.[18] The Khuzaits, a nomadic people who inhabit the eastern steppe and specialize in mounted archery, are based upon Mongols and Turks.[19] The Battanians inhabit the central woodlands of Calradia and are based on the Celts; they specialize in ambushes and guerilla warfare.[20]

Development

In September 2012, TaleWorlds Entertainment announced that the game was in development and released a teaser trailer for it.[21]

The game's graphics have been significantly improved from its predecessor,[22][23]Mount & Blade: Warband, having better shading and higher detail models. The character animations are created utilizing motion capture technology[24] and the facial animations will also be updated to improve upon the portrayal of emotions.[25]

In March 2016, about 40 minutes of gameplay were shown at the PC Gamer Weekender event.[26][27] In October of that year, TaleWorlds made a BannerlordSteam page.[2]

Lord

Mount And Blade Mods

In June 2017, 13 minutes of gameplay were shown at E3 2017.[28] That same year, TaleWorlds began releasing developer diaries on a weekly basis. These diaries give information about different aspects of the game. Previously, diaries had only been released a few times a year.[3]

At Gamescom 2018, TaleWorlds presented a playable demo of the game and released a new trailer.[29]

In a developer diary in 2019, TaleWorlds confirmed that they intend to have a closed beta for Bannerlord at some point in the future. However, no information about when the beta might take place was given.[30]

On August 20, 2019, TaleWorlds published a trailer announcing plans for the release of an early access version of the game in March 2020.[31]

References

  1. ^Senior, Tom (28 September 2012). 'Mount & Blade 2: Bannerlord announced with tiny teaser trailer'. PC Gamer. Retrieved 23 April 2019.
  2. ^ ab'Mount & Blade II: Bannerlord on Steam'. TaleWorlds. Retrieved 23 April 2019.
  3. ^ ab'A Message to Our Community'. TaleWorlds. 8 August 2017. Retrieved 23 April 2019.
  4. ^Wray, Chris (February 20, 2020). 'Mount & Blade II: Bannerlords Gets a Release Date and it's Close!'. Wccftech. Retrieved February 20, 2020.
  5. ^ abc'Mount and Blade 2: Bannerlord: everything we know'. PC Gamer. Retrieved 17 September 2018.
  6. ^'Improved Siege Warfare In 'Mount & Blade II: Bannerlord''. Tom's Hardware. 13 June 2016. Retrieved 5 April 2019.
  7. ^'Mount & Blade II: Bannerlord Developer Blog 14 - Destructible Merlons'. TaleWorlds. Retrieved 5 April 2019.
  8. ^Palumbo, Alessio (22 December 2018). 'Mount and Blade 2: Bannerlord Unveils Brand New Persuasion System Feature'. Wccftech. Retrieved 5 April 2019.
  9. ^Chalk, Andy (21 December 2018). 'Mount and Blade 2: Bannerlord will let you talk your way out of (and into) trouble'. PC Gamer. Retrieved 5 April 2019.
  10. ^Brown, Fraser (23 November 2018). 'You can have kids in Mount & Blade 2: Bannerlord'. PC Gamer. Retrieved 5 April 2019.
  11. ^Puleo, Nick (11 September 2018). 'Mount and Blade II: Bannerlord Plans for Co-Op DLC'. Co-Optimus. Retrieved 23 October 2019.
  12. ^Palumbo, Alessio (12 July 2019). 'Mount and Blade II: Bannerlord Multiplayer Class System Detailed by TaleWorlds'. Wccftech. Retrieved 22 October 2019.
  13. ^'Mount and Blade 2: Bannerlord preview, updates, gameplay footage and more | Trusted Reviews'. Trusted Reviews. 2018-09-07. Retrieved 2018-09-17.
  14. ^'Bannerlord Development Blog Episode VII: Return of the Blog'. TaleWorlds. 29 August 2014. Retrieved 19 October 2014.
  15. ^Hood, Vic (9 February 2018). 'Mount & Blade 2's Calradic Empire bring the might of heavy cavalry and combined arms'. PCGamesN. Retrieved 4 April 2019.
  16. ^Blake, Vikki (3 December 2017). 'Find out more about Mount & Blade 2: Bannerlord's faction, the Vlandians'. PC Gamer. Retrieved 4 April 2019.
  17. ^'Dev Blog 14/12/17'. TaleWorlds. 12 December 2017. Retrieved 4 April 2019.
  18. ^Dedmon, Tanner (14 January 2018). 'Mount & Blade II: Bannerlord Names Aserai as Next Faction'. ComicBook. Retrieved 4 April 2019.
  19. ^'Dev Blog 09/11/17'. TaleWorlds. 11 November 2017. Retrieved 4 April 2019.
  20. ^'Dev Blog 19/10/17'. TaleWorlds. 19 October 2017. Retrieved 4 April 2019.
  21. ^'TaleWorlds explain why Mount & Blade II: Bannerlord doesn't have a release date'. PCGamesN. Retrieved 2018-09-17.
  22. ^'Mount&Blade II: Bannerlord Developer Blog 1 - Hairy Artists'. Bannerlord Development Blog. TaleWorlds. 22 November 2013. Retrieved 19 October 2014.
  23. ^'Check out the new campaign trailer for Mount & Blade 2: Bannerlord | PC Invasion'. PC Invasion. 2018-08-21. Retrieved 2018-09-17.
  24. ^'Mount&Blade II: Bannerlord Developer Blog 5 – Virtual Skeletons'. Bannerlord Development Blog. TaleWorlds. 14 March 2014. Retrieved 19 October 2014.
  25. ^'Mount&Blade II: Bannerlord Developer Blog 6 – Astounding Squirms'. Bannerlord Development Blog. TaleWorlds. 7 May 2014. Retrieved 19 October 2014.
  26. ^'40 minutes of gameplay at PC Gamer Weekender'. TaleWorlds. Retrieved 25 March 2019.
  27. ^'Mount and Blade 2 is on a mission to be 2017's best RPG'. PC Gamer. Retrieved 17 September 2018.
  28. ^Graeber, Brendan (16 June 2017). 'E3 2017: In Mount and Blade 2: Bannerlord, Commanding Has Never Been Better'. IGN. Retrieved 17 September 2018.
  29. ^Jones, Ali (21 August 2018). 'There's a new Mount & Blade II: Bannerlord trailer, but still no release date'. PCGamesN. Retrieved 23 April 2019.
  30. ^Boudreau, Ian (30 March 2019). 'Mount & Blade 2: Bannerlord is going to have a closed beta'. PCGamesN. Retrieved 23 April 2019.
  31. ^Boudreau, Ian (2019-08-20). 'Mount & Blade II: Bannerlord now has an early access release date'. PC Gamer. Retrieved 2019-08-20.

Lord And Realms Mount And Blade 2

External links

Lord And Realms Mount And Blade Set

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